Loot to Forge Stages Guide: Complete Progression, Ores, and Weapon Tiers

Master all loot to forge stages with our complete progression guide. Discover optimal ore routes, weapon tiers, inventory upgrades, and rebirth tips.

Conquering the dungeon requires a solid understanding of how each floor scales your damage, defense, and material income. If you want to push deeper into the linear hallways and craft endgame gear, learning how to handle different loot to forge stages will save you hours of unnecessary grinding. Navigating these incremental loot to forge stages efficiently ensures you never hit a wall against overpowered mobs or risk dropping your hard-earned materials on an overextended run.

This comprehensive guide breaks down the core progression loop, outlines every major checkpoint from early-game training to high-tier rebirth cycles, and provides actionable data to optimize your bag capacity and blacksmithing crafts.


Core Progression Loop: How Stages Work

The overall gameplay loop in +1 Loot to Forge revolves around entering a segmented, linear dungeon hallway, defeating enemies to claim their raw materials, and bringing those ores back to the central hub forge. Each segment acts as a discrete level or stage, presenting a sharp difficulty jump compared to the one before it.

Inside the dungeon, your character attacks automatically, freeing you to focus on mobility, ability cooldowns (the Q key), and threat assessment. The primary bottleneck isn't just enemy health—it is your backpack capacity. Mobs drop valuable crafting components, but once your inventory fills up, you cannot accumulate additional items until you return to base to forge or liquidate excess inventory for Coins.

Hub Prep (Train / Forge / Enchant) ➔ Enter Dungeon ➔ Clear Stage Levels ➔ Maximize Bag Capacity ➔ Tactical Retreat ➔ Upgrade & Rebirth

Progressing smoothly requires balancing your weapon tier with armor crafting and passive base power. If you push into deeper levels without meeting the defensive and offensive thresholds, you risk fainting and losing efficiency.


Complete Loot to Forge Stages Breakdown

Progression across the linear dungeon is divided into distinct operational tiers. As reported by player experience across the community, the power delta between consecutive stage tiers jumps exponentially.

The following table summarizes the primary loot to forge stages, detailing recommended power levels, enemy pacing, and priority materials to target.

Stage BracketFloor RangeRecommended PowerPrimary Target MobsKey Ore DropsCritical Milestone
Stage 1: InitiateFloors 1–510 – 250Slimes, Wooden DummiesCopper, Tin, Wood ScrapUnlock first Katana craft
Stage 2: ApprenticeFloors 6–12250 – 1,500Stone Golems, SkeletonsIron Ore, Coal, Rough QuartzFirst Bag Capacity Upgrade
Stage 3: JourneymanFloors 13–201,500 – 8,000Armored Knights, Cave BeastsSteel Ingots, Silver, GarnetArmor/Helmet RNG Crafts
Stage 4: VeteranFloors 21–308,000 – 40,000Dungeon Sentinels, Elite PhantomsGold Ore, Mithril, SapphireWeapon Enchantment Stacking
Stage 5: MasterFloors 31–4040,000 – 200,000Dark Executioners, Infernal HoundsObsidian, Adamantite, RubyPreparation for Rebirth 1
Stage 6: AscendantFloors 41+200,000+Void Aberrations, Boss GuardiansCelestite, Void Core, DiamondMulti-Rebirth Scaling Loop

When to Push vs. When to Retreat

Combat is designed around steady pacing. A reliable rule of thumb popularized by seasoned players is the Four-Hit Benchmark:

  • Safe Farming: Enemies die in 1 to 2 basic swings. You can safely sustain this stage to farm high quantities of baseline ores.
  • Optimal Progression: Enemies die in 3 to 4 hits. Your incoming damage is manageable, and drop value per minute remains high.
  • Danger Zone: If a normal mob requires 5 or more hits to defeat, immediately stop moving forward. The power gap into the next sub-stage will likely overwhelm you. Cash in your bag and return to the hub.

Weapon Tiers and Crafting Recipes

Your sword determines the vast majority of your active damage output. In +1 Loot to Forge, weapons generally branch into two functional categories: Katanas (fast swing speeds with rapid skill cooldowns) and Greatswords (high burst damage with sweeping area-of-effect skills).

Materials harvested throughout the various loot to forge stages dictate the stats, rarity, and active weapon skills rolled at the anvil.

Weapon TierWeapon TypeRequired MaterialsBase Attack MultiplierSkill Ability (Q Key)
Rusty CleaverGreatsword10x Copper, 5x Wood Scrap1.2xGround Slam
Polished KatanaKatana25x Iron Ore, 10x Coal2.5xPhantom Dash
Knight's ClaymoreGreatsword40x Steel Ingots, 15x Silver5.0xWhirling Blade
Mithril EdgeKatana60x Mithril, 20x Sapphire12.0xBlink Strike
Obsidian ColossusGreatsword100x Obsidian, 35x Ruby30.0xVolcanic Eruption
Void CleaverKatana150x Void Core, 50x Celestite75.0xVoid Rend

Armor and Helmets: Mitigating RNG

In addition to forging swords, visiting the Armor tab at the forge is mandatory for surviving later loot to forge stages. Armor directly increases your maximum Power pool and defense. Keep in mind that crafting armor relies on random generation—you cannot always pick whether you receive a Helmet or a Chestpiece.

  • Helmets: Grant offensive Power multipliers and passive skill haste.
  • Chest Armor: Dramatically increases flat health pools and physical damage reduction.

If you roll duplicate pieces, break them down or sell them for Coins to reinvest into your enchantments and bag storage.


Bag Capacity and Upgrade Economy

Nothing halts your momentum across sequential loot to forge stages faster than an undersized bag. Because your inventory holds a finite quantity of raw materials, running deep into the dungeon with baseline carrying capacity forces frequent back-and-forth trips.

To fund bag upgrades, sell surplus ores and unneeded low-tier equipment at the hub merchant. Detailed gameplay coverage on Sportskeeda's gaming guides highlights inventory management as one of the most critical foundational systems for sustaining prolonged runs.

The table below highlights bag storage milestones, their associated coin costs, and their practical run efficiency:

Bag TierCarrying CapacityCoin CostRecommended Stage BracketAverage Run Duration
Standard Pouch20 ItemsFree (Default)Stage 1 (Floors 1–5)1.5 Minutes
Leather Rucksack60 Items1,500 CoinsStage 2 (Floors 6–12)3.5 Minutes
Reinforced Pack150 Items12,000 CoinsStage 3 (Floors 13–20)7.0 Minutes
Dimensional Satchel400 Items85,000 CoinsStage 4 (Floors 21–30)14.0 Minutes
Void Voidpack1,000 Items500,000 CoinsStage 5+ (Floors 31+)Infinite / End-of-Run

Training, Enchantments, and Rebirth Systems

When raw gear upgrades alone fail to pierce the toughest loot to forge stages, you must utilize secondary progression systems: base training, station enchantments, and the rebirth mechanic.

Manual vs. Auto-Training

Your base Power acts as the foundational multiplier applied to all your equipped gear. You have two primary ways to train:

  1. Manual Slashing (Hub): Left-clicking in the hub grants quick bursts of base power.
  2. Auto-Training Zone: Stepping into the designated passive circle allows your character to continuously gain power without manual input. While auto-training yields slightly lower power-per-second than hyper-active clicking, it provides an effortless way to prepare for difficult dungeon pushes while AFK.

Enchantment Stat Priorities

Before entering mid-tier or endgame floors, spend excess Coins at the Enchants Station. Enchantments apply rolling percentage modifiers to your equipped sword:

  • Sharpness (Tier I–V): Flat damage percentage increase; universally top-tier.
  • Looter’s Fortune (Tier I–III): Boosts the drop rate of rare gems (Garnet, Sapphire, Ruby).
  • Vampirism (Tier I–IV): Restores a fraction of health on enemy elimination, drastically lowering the risk of dying.

Maximizing Rebirth Efficiency

Rebirthing is the definitive engine driving long-term progression across modern incremental games. Once you attain a specified threshold of total Power, you can execute a Rebirth.

Reach Required Power ➔ Rebirth Reset ➔ Retain Permanent Multipliers ➔ Rapidly Clear Early Stages
Rebirth TierPower RequirementPermanent Coin MultiplierPermanent Power MultiplierStarting Perk
Rebirth 1100,000 Power+50% Coins+100% Power GainFree Iron Greatsword
Rebirth 21,000,000 Power+120% Coins+250% Power Gain+50 Base Inventory Space
Rebirth 310,000,000 Power+250% Coins+500% Power Gain10% Faster Skill Cooldowns
Rebirth 4100,000,000 Power+500% Coins+1,200% Power Gain+1 Extra Enchantment Slot

Executing a rebirth temporarily resets your active Power back to baseline, but your upgraded multipliers allow you to breeze through early loot to forge stages in a fraction of the time, unlocking deeper dungeon segments that were previously impossible to conquer.


Frequently Asked Questions

What happens if I die inside the dungeon?

If your health reaches zero inside the dungeon, your run ends immediately. Depending on your current checkpoint and game updates, you risk forfeiting the unbanked materials stored inside your bag during that run. Always monitor enemy damage and retreat before entering stages where enemies take more than four hits to defeat.

Which weapon type is better for clearing early loot to forge stages: Katana or Greatsword?

For early loot to forge stages (Floors 1 through 12), the Greatsword is generally preferred due to its broad sweeping area-of-effect skill, which dispatches tightly clustered mob groups quickly. However, once you reach higher-tier floors with resilient elite enemies, Katanas become exceptionally powerful due to their single-target burst damage and short skill cooldowns.

How do I reliably acquire armor pieces instead of helmets at the forge?

Armor and helmet crafting share the same material queue under the blacksmith's Armor tab. The specific drop is governed by RNG (random number generation). The most effective community-tested strategy is to hoard enough materials for 4 to 6 crafts simultaneously, ensuring you hit at least one full matched set of gear.

When should I trigger my first Rebirth?

You should execute your first rebirth as soon as your progression noticeably slows down in Stage 5 (around Floor 35). The permanent 100% boost to power generation and 50% coin bonus will allow you to reclaim your previous floor progress within minutes, giving you the stat pool needed to break into deep dungeon floors.